*
* @cbs: Pointer to the context binding state tracker.
* @bi: Information about the binding to track.
+ * @shader_slot: The shader slot of the binding.
+ * @slot: The slot of the binding.
*
* Starts tracking the binding in the context binding
* state structure @cbs.
* vmw_binding_transfer: Transfer a context binding tracking entry.
*
* @cbs: Pointer to the persistent context binding state tracker.
+ * @from: Staged binding info built during execbuf
* @bi: Information about the binding to track.
*
*/
/**
* vmw_binding_state_commit - Commit staged binding info
*
- * @ctx: Pointer to context to commit the staged binding info to.
+ * @to: Staged binding info area to copy into to.
* @from: Staged binding info built during execbuf.
- * @scrubbed: Transfer only scrubbed bindings.
*
* Transfers binding info from a temporary structure
* (typically used by execbuf) to the persistent
/**
* vmw_binding_rebind_all - Rebind all scrubbed bindings of a context
*
- * @ctx: The context resource
+ * @cbs: Pointer to the context binding state tracker.
*
* Walks through the context binding list and rebinds all scrubbed
* resources.
* vmw_binding_emit_set_sr - Issue delayed DX shader resource binding commands
*
* @cbs: Pointer to the context's struct vmw_ctx_binding_state
+ * @shader_slot: The shader slot of the binding.
*/
static int vmw_emit_set_sr(struct vmw_ctx_binding_state *cbs,
int shader_slot)