Most fbdev drivers depend on framebuffer_alloc() to initialize the
allocated memory to 0. Document this guarantee.
v3:
* slightly reword the sentence (Miguel)
Suggested-by: Miguel Ojeda <ojeda@kernel.org>
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Reviewed-by: Miguel Ojeda <ojeda@kernel.org>
Reviewed-by: Sui Jingfeng <suijingfeng@loongson.cn>
Cc: Helge Deller <deller@gmx.de>
Link: https://patchwork.freedesktop.org/patch/msgid/20230715185343.7193-19-tzimmermann@suse.de
*
* Creates a new frame buffer info structure. Also reserves @size bytes
* for driver private data (info->par). info->par (if any) will be
- * aligned to sizeof(long).
+ * aligned to sizeof(long). The new instances of struct fb_info and
+ * the driver private data are both cleared to zero.
*
* Returns the new structure, or NULL if an error occurred.
*