Introduce a6xx_gpu_sw_reset() in preparation for adding GMU wrapper
GPUs and reuse it in a6xx_gmu_force_off().
This helper, contrary to the original usage in GMU code paths, adds
a readback+delay sequence to ensure that the reset is never deasserted
too quickly due to e.g. OoO execution going crazy.
Signed-off-by: Konrad Dybcio <konrad.dybcio@linaro.org>
Patchwork: https://patchwork.freedesktop.org/patch/542758/
Signed-off-by: Rob Clark <robdclark@chromium.org>
a6xx_bus_clear_pending_transactions(adreno_gpu, true);
/* Reset GPU core blocks */
- gpu_write(gpu, REG_A6XX_RBBM_SW_RESET_CMD, 1);
- udelay(100);
+ a6xx_gpu_sw_reset(gpu, true);
}
static void a6xx_gmu_set_initial_freq(struct msm_gpu *gpu, struct a6xx_gmu *gmu)
gpu_write(gpu, REG_A6XX_GBIF_HALT, 0x0);
}
+void a6xx_gpu_sw_reset(struct msm_gpu *gpu, bool assert)
+{
+ gpu_write(gpu, REG_A6XX_RBBM_SW_RESET_CMD, assert);
+ /* Perform a bogus read and add a brief delay to ensure ordering. */
+ gpu_read(gpu, REG_A6XX_RBBM_SW_RESET_CMD);
+ udelay(1);
+
+ /* The reset line needs to be asserted for at least 100 us */
+ if (assert)
+ udelay(100);
+}
+
static int a6xx_pm_resume(struct msm_gpu *gpu)
{
struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
int a6xx_gpu_state_put(struct msm_gpu_state *state);
void a6xx_bus_clear_pending_transactions(struct adreno_gpu *adreno_gpu, bool gx_off);
+void a6xx_gpu_sw_reset(struct msm_gpu *gpu, bool assert);
#endif /* __A6XX_GPU_H__ */