From 870dd3095facaada8b671d55affc2d060355725f Mon Sep 17 00:00:00 2001
From: Nikita Kiryanov <nikita@compulab.co.il>
Date: Thu, 29 Oct 2015 11:54:41 +0200
Subject: [PATCH] splash_source: add support for filesystem formatted mmc

Add support for loading splash image from an SD card formatted with
a filesystem. Update boards to maintain original behavior where needed.

Cc: Igor Grinberg <grinberg@compulab.co.il>
Cc: Tom Rini <trini@konsulko.com>
Signed-off-by: Nikita Kiryanov <nikita@compulab.co.il>
---
 board/compulab/cm_fx6/cm_fx6.c |  1 +
 board/compulab/cm_t35/cm_t35.c |  1 +
 common/splash_source.c         | 58 +++++++++++++++++++++++++++++++++-
 doc/README.splashprepare       |  5 +++
 include/splash.h               |  8 +++++
 5 files changed, 72 insertions(+), 1 deletion(-)

diff --git a/board/compulab/cm_fx6/cm_fx6.c b/board/compulab/cm_fx6/cm_fx6.c
index 01871e100a..202a178e6a 100644
--- a/board/compulab/cm_fx6/cm_fx6.c
+++ b/board/compulab/cm_fx6/cm_fx6.c
@@ -39,6 +39,7 @@ static struct splash_location cm_fx6_splash_locations[] = {
 	{
 		.name = "sf",
 		.storage = SPLASH_STORAGE_SF,
+		.flags = SPLASH_STORAGE_RAW,
 		.offset = 0x100000,
 	},
 };
diff --git a/board/compulab/cm_t35/cm_t35.c b/board/compulab/cm_t35/cm_t35.c
index ccefc40eb0..189d903b6e 100644
--- a/board/compulab/cm_t35/cm_t35.c
+++ b/board/compulab/cm_t35/cm_t35.c
@@ -64,6 +64,7 @@ struct splash_location splash_locations[] = {
 	{
 		.name = "nand",
 		.storage = SPLASH_STORAGE_NAND,
+		.flags = SPLASH_STORAGE_RAW,
 		.offset = 0x100000,
 	},
 };
diff --git a/common/splash_source.c b/common/splash_source.c
index 4820c12739..7de8695375 100644
--- a/common/splash_source.c
+++ b/common/splash_source.c
@@ -13,6 +13,7 @@
 #include <spi_flash.h>
 #include <spi.h>
 #include <bmp_layout.h>
+#include <fs.h>
 
 DECLARE_GLOBAL_DATA_PTR;
 
@@ -103,6 +104,56 @@ splash_address_too_high:
 	return -EFAULT;
 }
 
+static int splash_select_fs_dev(struct splash_location *location)
+{
+	int res;
+
+	switch (location->storage) {
+	case SPLASH_STORAGE_MMC:
+		res = fs_set_blk_dev("mmc", location->devpart, FS_TYPE_ANY);
+		break;
+	default:
+		printf("Error: unsupported location storage.\n");
+		return -ENODEV;
+	}
+
+	if (res)
+		printf("Error: could not access storage.\n");
+
+	return res;
+}
+
+#define SPLASH_SOURCE_DEFAULT_FILE_NAME		"splash.bmp"
+
+static int splash_load_fs(struct splash_location *location, u32 bmp_load_addr)
+{
+	int res;
+	loff_t bmp_size;
+	char *splash_file;
+
+	splash_file = getenv("splashfile");
+	if (!splash_file)
+		splash_file = SPLASH_SOURCE_DEFAULT_FILE_NAME;
+
+	res = splash_select_fs_dev(location);
+	if (res)
+		return res;
+
+	res = fs_size(splash_file, &bmp_size);
+	if (res) {
+		printf("Error (%d): cannot determine file size\n", res);
+		return res;
+	}
+
+	if (bmp_load_addr + bmp_size >= gd->start_addr_sp) {
+		printf("Error: splashimage address too high. Data overwrites U-Boot and/or placed beyond DRAM boundaries.\n");
+		return -EFAULT;
+	}
+
+	splash_select_fs_dev(location);
+	return fs_read(splash_file, bmp_load_addr, 0, 0, NULL);
+}
+
 /**
  * select_splash_location - return the splash location based on board support
  *			    and env variable "splashsource".
@@ -172,5 +223,10 @@ int splash_source_load(struct splash_location *locations, uint size)
 	if (!splash_location)
 		return -EINVAL;
 
-	return splash_load_raw(splash_location, bmp_load_addr);
+	if (splash_location->flags & SPLASH_STORAGE_RAW)
+		return splash_load_raw(splash_location, bmp_load_addr);
+	else if (splash_location->flags & SPLASH_STORAGE_FS)
+		return splash_load_fs(splash_location, bmp_load_addr);
+
+	return -EINVAL;
 }
diff --git a/doc/README.splashprepare b/doc/README.splashprepare
index a0f0f3ca51..56c1bef662 100644
--- a/doc/README.splashprepare
+++ b/doc/README.splashprepare
@@ -19,3 +19,8 @@ splashsource works as follows:
   use that splash location.
 - If splashsource is undefined, use the first splash location as default.
 - If splashsource is set to an unsupported value, do not load a splash screen.
+
+A splash source location can describe either storage with raw data, or storage
+formatted with a file system. In case of a filesystem, the splash screen data is
+loaded as a file. The name of the splash screen file can be controlled with the
+environment variable "splashfile".
diff --git a/include/splash.h b/include/splash.h
index 7ae7a68688..d1fba69325 100644
--- a/include/splash.h
+++ b/include/splash.h
@@ -27,12 +27,20 @@
 enum splash_storage {
 	SPLASH_STORAGE_NAND,
 	SPLASH_STORAGE_SF,
+	SPLASH_STORAGE_MMC,
+};
+
+enum splash_flags {
+	SPLASH_STORAGE_RAW,
+	SPLASH_STORAGE_FS,
 };
 
 struct splash_location {
 	char *name;
 	enum splash_storage storage;
+	enum splash_flags flags;
 	u32 offset;	/* offset from start of storage */
+	char *devpart;  /* Use the load command dev:part conventions */
 };
 
 int splash_source_load(struct splash_location *locations, uint size);
-- 
2.39.5