If logo_plot() should ever be called with x starting
position other than zero and for pixel depths greater
than 8bpp, logo colors distortion will be observed.
This patch fixes the issue.
Signed-off-by: Anatolij Gustschin <agust@denx.de>
int ycount = VIDEO_LOGO_HEIGHT;
unsigned char r, g, b, *logo_red, *logo_blue, *logo_green;
unsigned char *source;
- unsigned char *dest = (unsigned char *)screen + ((y * width * VIDEO_PIXEL_SIZE) + x);
+ unsigned char *dest = (unsigned char *)screen +
+ ((y * width * VIDEO_PIXEL_SIZE) +
+ x * VIDEO_PIXEL_SIZE);
#ifdef CONFIG_VIDEO_BMP_LOGO
source = bmp_logo_bitmap;