This should ideally be done once after all scene changes have been made.
Require an explicit call when everything is ready.
Always arrange after a key it sent, just for convenience.
Signed-off-by: Simon Glass <sjg@chromium.org>
priv->num_bootflows++;
}
+ ret = scene_arrange(scn);
+ if (ret)
+ return log_msg_ret("arr", ret);
+
*expp = exp;
return 0;
int expo_set_scene_id(struct expo *exp, uint scene_id)
{
- if (!expo_lookup_scene_id(exp, scene_id))
+ struct scene *scn;
+ int ret;
+
+ scn = expo_lookup_scene_id(exp, scene_id);
+ if (!scn)
return log_msg_ret("id", -ENOENT);
+ ret = scene_arrange(scn);
+ if (ret)
+ return log_msg_ret("arr", ret);
+
exp->scene_id = scene_id;
return 0;
ret = scene_send_key(scn, key, &exp->action);
if (ret)
return log_msg_ret("key", ret);
+
+ /* arrange it to get any changes */
+ ret = scene_arrange(scn);
+ if (ret)
+ return log_msg_ret("arr", ret);
}
return scn ? 0 : -ECHILD;
return log_msg_ret("find", -ENOENT);
obj->x = x;
obj->y = y;
- if (obj->type == SCENEOBJT_MENU)
- scene_menu_arrange(scn, (struct scene_obj_menu *)obj);
return 0;
}
ret = scene_menu_send_key(scn, menu, key, event);
if (ret)
return log_msg_ret("key", ret);
-
- /* only allow one menu */
- ret = scene_menu_arrange(scn, menu);
- if (ret)
- return log_msg_ret("arr", ret);
break;
}
}
*menup = menu;
INIT_LIST_HEAD(&menu->item_head);
- ret = scene_menu_arrange(scn, menu);
- if (ret)
- return log_msg_ret("pos", ret);
-
return menu->obj.id;
}
{
struct scene_obj_menu *menu;
struct scene_menitem *item;
- int ret;
menu = scene_obj_find(scn, menu_id, SCENEOBJT_MENU);
if (!menu)
item->flags = flags;
list_add_tail(&item->sibling, &menu->item_head);
- ret = scene_menu_arrange(scn, menu);
- if (ret)
- return log_msg_ret("pos", ret);
-
if (itemp)
*itemp = item;
ut_asserteq(desc_id, item->desc_id);
ut_asserteq(preview_id, item->preview_id);
- /* adding an item should cause the first item to become current */
+ ut_assertok(scene_arrange(scn));
+
+ /* arranging the scene should cause the first item to become current */
ut_asserteq(id, menu->cur_item_id);
/* the title should be at the top */