From: Simon Glass Date: Fri, 3 Jul 2020 03:12:15 +0000 (-0600) Subject: sandbox: video: Allow selection of rotated console X-Git-Url: http://git.dujemihanovic.xyz/img/static/git-favicon.png?a=commitdiff_plain;h=6a2ea434ea9f38fff6b133b5b8cc4db302a1a84c;p=u-boot.git sandbox: video: Allow selection of rotated console Add a devicetree property to select a rotated console. This uses the same encoding as vidconsole itself: 0=normal; 1=90 degrees clockwise, 2=upside down, 3=90 degrees anticlockwise. Signed-off-by: Simon Glass Reviewed-by: Anatolij Gustschin --- diff --git a/drivers/video/sandbox_sdl.c b/drivers/video/sandbox_sdl.c index 20248e6607..c678e728db 100644 --- a/drivers/video/sandbox_sdl.c +++ b/drivers/video/sandbox_sdl.c @@ -53,6 +53,7 @@ static int sandbox_sdl_bind(struct udevice *dev) plat->xres = dev_read_u32_default(dev, "xres", LCD_MAX_WIDTH); plat->yres = dev_read_u32_default(dev, "yres", LCD_MAX_HEIGHT); plat->bpix = dev_read_u32_default(dev, "log2-depth", VIDEO_BPP16); + plat->rot = dev_read_u32_default(dev, "rotate", 0); uc_plat->size = plat->xres * plat->yres * (1 << plat->bpix) / 8; debug("%s: Frame buffer size %x\n", __func__, uc_plat->size);