Add a devicetree property to select a rotated console. This uses the same
encoding as vidconsole itself: 0=normal; 1=90 degrees clockwise, 2=upside
down, 3=90 degrees anticlockwise.
Signed-off-by: Simon Glass <sjg@chromium.org>
Reviewed-by: Anatolij Gustschin <agust@denx.de>
plat->xres = dev_read_u32_default(dev, "xres", LCD_MAX_WIDTH);
plat->yres = dev_read_u32_default(dev, "yres", LCD_MAX_HEIGHT);
plat->bpix = dev_read_u32_default(dev, "log2-depth", VIDEO_BPP16);
+ plat->rot = dev_read_u32_default(dev, "rotate", 0);
uc_plat->size = plat->xres * plat->yres * (1 << plat->bpix) / 8;
debug("%s: Frame buffer size %x\n", __func__, uc_plat->size);