return 0;
}
+static int textline_build(struct build_info *info, ofnode node,
+ struct scene *scn, uint id, struct scene_obj **objp)
+{
+ struct scene_obj_textline *ted;
+ uint ted_id, edit_id;
+ const char *name;
+ u32 max_chars;
+ int ret;
+
+ name = ofnode_get_name(node);
+
+ info->err_prop = "max-chars";
+ ret = ofnode_read_u32(node, "max-chars", &max_chars);
+ if (ret)
+ return log_msg_ret("max", -ENOENT);
+
+ ret = scene_textline(scn, name, id, max_chars, &ted);
+ if (ret < 0)
+ return log_msg_ret("ted", ret);
+ ted_id = ret;
+
+ /* Set the title */
+ ret = add_txt_str(info, node, scn, "title", 0);
+ if (ret < 0)
+ return log_msg_ret("tit", ret);
+ ted->label_id = ret;
+
+ /* Setup the editor */
+ info->err_prop = "edit-id";
+ ret = ofnode_read_u32(node, "edit-id", &id);
+ if (ret)
+ return log_msg_ret("id", -ENOENT);
+ edit_id = ret;
+
+ ret = scene_txt_str(scn, "edit", edit_id, 0, abuf_data(&ted->buf),
+ NULL);
+ if (ret < 0)
+ return log_msg_ret("add", ret);
+ ted->edit_id = ret;
+
+ return 0;
+}
+
/**
* obj_build() - Build an expo object and add it to a scene
*
if (!strcmp("menu", type))
ret = menu_build(info, node, scn, id, &obj);
+ else if (!strcmp("textline", type))
+ ret = textline_build(info, node, scn, id, &obj);
else
ret = -EOPNOTSUPP;
if (ret)