Rather than finding this each time, keep a pointer to it. This simplifies
the code a little.
Signed-off-by: Simon Glass <sjg@chromium.org>
int expo_set_display(struct expo *exp, struct udevice *dev)
{
+ struct udevice *cons;
+ int ret;
+
+ ret = device_find_first_child_by_uclass(dev, UCLASS_VIDEO_CONSOLE,
+ &cons);
+ if (ret)
+ return log_msg_ret("con", ret);
+
exp->display = dev;
+ exp->cons = cons;
return 0;
}
{
struct scene *scn = obj->scene;
struct expo *exp = scn->expo;
- struct udevice *cons, *dev = exp->display;
+ struct udevice *dev = exp->display;
+ struct udevice *cons = text_mode ? NULL : exp->cons;
int x, y, ret;
- cons = NULL;
- if (!text_mode) {
- ret = device_find_first_child_by_uclass(dev,
- UCLASS_VIDEO_CONSOLE,
- &cons);
- }
-
x = obj->x;
y = obj->y;
*
* @name: Name of the expo (allocated)
* @display: Display to use (`UCLASS_VIDEO`), or NULL to use text mode
+ * @cons: Console to use (`UCLASS_VIDEO_CONSOLE`), or NULL to use text mode
* @scene_id: Current scene ID (0 if none)
* @next_id: Next ID number to use, for automatic allocation
* @action: Action selected by user. At present only one is supported, with the
struct expo {
char *name;
struct udevice *display;
+ struct udevice *cons;
uint scene_id;
uint next_id;
struct expo_action action;