From: Simon Glass Date: Mon, 14 Oct 2024 22:31:58 +0000 (-0600) Subject: expo: Allow menu items to have values X-Git-Url: http://git.dujemihanovic.xyz/html/static/%7B%7B%20.Permalink%20%7D%7D?a=commitdiff_plain;h=012e1e86523e3591ed5a986f894e207e1bcb32f1;p=u-boot.git expo: Allow menu items to have values At present menu items are stored according to their sequence number in the menu. In some cases we may want to have holes in that sequence, or not use a sequence at all. Add a new 'value' property for menu items. This will be used for reading and writing, if present. If there is no 'value' property, then the normal sequence number will be used instead. Signed-off-by: Simon Glass --- diff --git a/arch/sandbox/dts/cedit.dtsi b/arch/sandbox/dts/cedit.dtsi index 9bd84e6293..facd7a49be 100644 --- a/arch/sandbox/dts/cedit.dtsi +++ b/arch/sandbox/dts/cedit.dtsi @@ -39,6 +39,9 @@ /* IDs for the menu items */ item-id = ; + + /* values for the menu items */ + item-value = <0 3 6>; }; power-loss { diff --git a/boot/expo_build.c b/boot/expo_build.c index a4df798ade..fece3ea67f 100644 --- a/boot/expo_build.c +++ b/boot/expo_build.c @@ -227,10 +227,10 @@ static void list_strings(struct build_info *info) static int menu_build(struct build_info *info, ofnode node, struct scene *scn, uint id, struct scene_obj **objp) { + const u32 *item_ids, *item_values; struct scene_obj_menu *menu; + int ret, size, i, num_items; uint title_id, menu_id; - const u32 *item_ids; - int ret, size, i; const char *name; name = ofnode_get_name(node); @@ -254,9 +254,15 @@ static int menu_build(struct build_info *info, ofnode node, struct scene *scn, return log_msg_ret("itm", -EINVAL); if (!size || size % sizeof(u32)) return log_msg_ret("isz", -EINVAL); - size /= sizeof(u32); + num_items = size / sizeof(u32); - for (i = 0; i < size; i++) { + item_values = ofnode_read_prop(node, "item-value", &size); + if (item_values) { + if (size != num_items * sizeof(u32)) + return log_msg_ret("vsz", -EINVAL); + } + + for (i = 0; i < num_items; i++) { struct scene_menitem *item; uint label, key, desc; @@ -280,6 +286,8 @@ static int menu_build(struct build_info *info, ofnode node, struct scene *scn, desc, 0, 0, &item); if (ret < 0) return log_msg_ret("mi", ret); + if (item_values) + item->value = fdt32_to_cpu(item_values[i]); } *objp = &menu->obj; diff --git a/boot/scene_internal.h b/boot/scene_internal.h index be25f6a8b9..ec9008ea59 100644 --- a/boot/scene_internal.h +++ b/boot/scene_internal.h @@ -281,6 +281,16 @@ struct scene_menitem *scene_menuitem_find(const struct scene_obj_menu *menu, struct scene_menitem *scene_menuitem_find_seq(const struct scene_obj_menu *menu, uint seq); +/** + * scene_menuitem_find_val() - Find the menu item with a given value + * + * @menu: Menu to check + * @find_val: Value to look for + * Return: menu item if found, else NULL + */ +struct scene_menitem *scene_menuitem_find_val(const struct scene_obj_menu *menu, + int val); + /** * scene_bbox_union() - update bouding box with the demensions of an object * diff --git a/boot/scene_menu.c b/boot/scene_menu.c index c331f6670c..04ff1590bc 100644 --- a/boot/scene_menu.c +++ b/boot/scene_menu.c @@ -61,6 +61,22 @@ struct scene_menitem *scene_menuitem_find_seq(const struct scene_obj_menu *menu, return NULL; } +struct scene_menitem *scene_menuitem_find_val(const struct scene_obj_menu *menu, + int val) +{ + struct scene_menitem *item; + uint i; + + i = 0; + list_for_each_entry(item, &menu->item_head, sibling) { + if (item->value == val) + return item; + i++; + } + + return NULL; +} + /** * update_pointers() - Update the pointer object and handle highlights * @@ -416,6 +432,7 @@ int scene_menuitem(struct scene *scn, uint menu_id, const char *name, uint id, item->desc_id = desc_id; item->preview_id = preview_id; item->flags = flags; + item->value = INT_MAX; list_add_tail(&item->sibling, &menu->item_head); if (itemp) diff --git a/doc/develop/expo.rst b/doc/develop/expo.rst index d8115c463c..cc7c36173d 100644 --- a/doc/develop/expo.rst +++ b/doc/develop/expo.rst @@ -361,6 +361,13 @@ item-id Specifies the ID for each menu item. These are used for checking which item has been selected. +item-value + type: u32 list, optional + + Specifies the value for each menu item. These are used for saving and + loading. If this is omitted the value is its position in the menu (0..n-1). + Valid values are positive and negative integers INT_MIN...(INT_MAX - 1). + item-label / item-label-id type: string list / u32 list, required @@ -474,6 +481,9 @@ strings are provided inline in the nodes where they are used. /* IDs for the menu items */ item-id = ; + + /* values for the menu items */ + item-value = <(-1) 3 6>; }; power-loss { diff --git a/include/expo.h b/include/expo.h index d6e2ccee41..acff98ea65 100644 --- a/include/expo.h +++ b/include/expo.h @@ -330,6 +330,7 @@ enum scene_menuitem_flags_t { * @desc_id: ID of text object to use as the description text * @preview_id: ID of the preview object, or 0 if none * @flags: Flags for this item + * @value: Value for this item, or INT_MAX to use sequence * @sibling: Node to link this item to its siblings */ struct scene_menitem { @@ -340,6 +341,7 @@ struct scene_menitem { uint desc_id; uint preview_id; uint flags; + int value; struct list_head sibling; }; diff --git a/test/boot/expo.c b/test/boot/expo.c index b0bf2988bf..1c2e746dec 100644 --- a/test/boot/expo.c +++ b/test/boot/expo.c @@ -717,6 +717,7 @@ static int expo_test_build(struct unit_test_state *uts) ut_asserteq(0, item->desc_id); ut_asserteq(0, item->preview_id); ut_asserteq(0, item->flags); + ut_asserteq(0, item->value); txt = scene_obj_find(scn, item->label_id, SCENEOBJT_NONE); ut_asserteq_str("2 GHz", expo_get_str(exp, txt->str_id)); diff --git a/test/boot/files/expo_layout.dts b/test/boot/files/expo_layout.dts index bed552288f..ebe5adb27b 100644 --- a/test/boot/files/expo_layout.dts +++ b/test/boot/files/expo_layout.dts @@ -39,6 +39,9 @@ item-id = ; + /* values for the menu items */ + item-value = <(-1) 3 6>; + start-bit = <0x400>; bit-length = <2>; };