#ifndef __SCENE_INTERNAL_H
#define __SCENE_INTERNAL_H
+typedef int (*expo_scene_obj_iterator)(struct scene_obj *obj, void *priv);
+
/**
* expo_lookup_scene_id() - Look up a scene ID
*
*/
int scene_menu_calc_dims(struct scene_obj_menu *menu);
+/**
+ * scene_iter_objs() - Iterate through all scene objects
+ *
+ * @scn: Scene to process
+ * @iter: Iterator to call on each object
+ * @priv: Private data to pass to the iterator, in addition to the object
+ * Return: 0 if OK, -ve on error
+ */
+int scene_iter_objs(struct scene *scn, expo_scene_obj_iterator iter,
+ void *priv);
+
+/**
+ * expo_iter_scene_objects() - Iterate through all scene objects
+ *
+ * @exp: Expo to process
+ * @iter: Iterator to call on each object
+ * @priv: Private data to pass to the iterator, in addition to the object
+ * Return: 0 if OK, -ve on error
+ */
+int expo_iter_scene_objs(struct expo *exp, expo_scene_obj_iterator iter,
+ void *priv);
+
#endif /* __SCENE_INTERNAL_H */
}
BOOTSTD_TEST(expo_object_attr, UT_TESTF_DM | UT_TESTF_SCAN_FDT);
+/**
+ * struct test_iter_priv - private data for expo-iterator test
+ *
+ * @count: number of scene objects
+ * @menu_count: number of menus
+ * @fail_at: item ID at which to return an error
+ */
+struct test_iter_priv {
+ int count;
+ int menu_count;
+ int fail_at;
+};
+
+int h_test_iter(struct scene_obj *obj, void *vpriv)
+{
+ struct test_iter_priv *priv = vpriv;
+
+ if (priv->fail_at == obj->id)
+ return -EINVAL;
+
+ priv->count++;
+ if (obj->type == SCENEOBJT_MENU)
+ priv->menu_count++;
+
+ return 0;
+}
+
/* Check creating a scene with a menu */
static int expo_object_menu(struct unit_test_state *uts)
{
struct scene_menitem *item;
int id, label_id, desc_id, key_id, pointer_id, preview_id;
struct scene_obj_txt *ptr, *name1, *desc1, *key1, *tit, *prev1;
+ struct test_iter_priv priv;
struct scene *scn;
struct expo *exp;
ulong start_mem;
ut_asserteq(menu->obj.dim.y + 32, prev1->obj.dim.y);
ut_asserteq(true, prev1->obj.flags & SCENEOF_HIDE);
+ /* check iterating through scene items */
+ memset(&priv, '\0', sizeof(priv));
+ ut_assertok(expo_iter_scene_objs(exp, h_test_iter, &priv));
+ ut_asserteq(7, priv.count);
+ ut_asserteq(1, priv.menu_count);
+
+ /* check the iterator failing part way through iteration */
+ memset(&priv, '\0', sizeof(priv));
+ priv.fail_at = key_id;
+ ut_asserteq(-EINVAL, expo_iter_scene_objs(exp, h_test_iter, &priv));
+
+ /* 2 items (preview_id and the menuitem) are after key_id, 7 - 2 = 5 */
+ ut_asserteq(5, priv.count);
+
+ /* menu is first, so is still processed */
+ ut_asserteq(1, priv.menu_count);
+
expo_destroy(exp);
ut_assertok(ut_check_delta(start_mem));