returns the offset immediately after the entry being packed. The default
implementation of Pack() is usually sufficient.
-6. CheckSize() - checks that the contents of all the entries fits within
-the image size. If the image does not have a defined size, the size is set
-large enough to hold all the entries.
+Note: for sections, this also sets the size of the entry to be large enough
+for all entries it contains.
-7. CheckEntries() - checks that the entries do not overlap, nor extend
+6. CheckEntries() - checks that the entries do not overlap, nor extend
outside the image.
-8. SetImagePos() - sets the image position of every entry. This is the absolute
+7. SetImagePos() - sets the image position of every entry. This is the absolute
position 'image-pos', as opposed to 'offset' which is relative to the containing
section. This must be done after all offsets are known, which is why it is quite
late in the ordering.
-9. SetCalculatedProperties() - update any calculated properties in the device
+8. SetCalculatedProperties() - update any calculated properties in the device
tree. This sets the correct 'offset' and 'size' vaues, for example.
-10. ProcessEntryContents() - this calls Entry.ProcessContents() on each entry.
+9. ProcessEntryContents() - this calls Entry.ProcessContents() on each entry.
The default implementatoin does nothing. This can be overriden to adjust the
contents of an entry in some way. For example, it would be possible to create
an entry containing a hash of the contents of some other entries. At this
stage the offset and size of entries should not be adjusted unless absolutely
necessary, since it requires a repack (going back to PackEntries()).
-11. ResetForPack() - if the ProcessEntryContents() step failed, in that an entry
+10. ResetForPack() - if the ProcessEntryContents() step failed, in that an entry
has changed its size, then there is no alternative but to go back to step 5 and
try again, repacking the entries with the updated size. ResetForPack() removes
the fixed offset/size values added by binman, so that the packing can start from
scratch.
-12. WriteSymbols() - write the value of symbols into the U-Boot SPL binary.
+11. WriteSymbols() - write the value of symbols into the U-Boot SPL binary.
See 'Access to binman entry offsets at run time' below for a description of
what happens in this stage.
-13. BuildImage() - builds the image and writes it to a file
+12. BuildImage() - builds the image and writes it to a file
-14. WriteMap() - writes a text file containing a map of the image. This is the
+13. WriteMap() - writes a text file containing a map of the image. This is the
final step.