From: Simon Glass Date: Sat, 7 Dec 2019 04:42:19 +0000 (-0700) Subject: x86: fsp: Set up an MTRR for the graphics frame buffer X-Git-Url: http://git.dujemihanovic.xyz/?a=commitdiff_plain;h=e98791ab80bd136bfaba8c0b2c40651da45ffbf9;p=u-boot.git x86: fsp: Set up an MTRR for the graphics frame buffer The FSP-S may do this but at least for coral it does not. Set this up so that graphics is not deathly slow. It isn't clear whether the FSP is expected to set up MTRR. It is not mentioned in the APL FSP document. Signed-off-by: Simon Glass Reviewed-by: Bin Meng --- diff --git a/arch/x86/lib/fsp/fsp_graphics.c b/arch/x86/lib/fsp/fsp_graphics.c index 91d2d08557..226c7e66b3 100644 --- a/arch/x86/lib/fsp/fsp_graphics.c +++ b/arch/x86/lib/fsp/fsp_graphics.c @@ -8,6 +8,7 @@ #include #include #include +#include DECLARE_GLOBAL_DATA_PTR; @@ -97,6 +98,9 @@ static int fsp_video_probe(struct udevice *dev) if (ret) goto err; + mtrr_add_request(MTRR_TYPE_WRCOMB, vesa->phys_base_ptr, 256 << 20); + mtrr_commit(true); + printf("%dx%dx%d\n", uc_priv->xsize, uc_priv->ysize, vesa->bits_per_pixel);