From: Simon Glass Date: Tue, 17 Jan 2012 08:20:50 +0000 (+0000) Subject: fdt: Add fdtdec_find_aliases() to deal with alias nodes X-Git-Url: http://git.dujemihanovic.xyz/?a=commitdiff_plain;h=a53f4a29ac62a2e83d35a4a7b6d6969cf95a5902;p=u-boot.git fdt: Add fdtdec_find_aliases() to deal with alias nodes Stephen Warren pointed out that we should use nodes whether or not they have an alias in the /aliases section. The aliases section specifies the order so far as it can, but is not essential. Operating without alisses is useful when the enumerated order of nodes does not matter (admittedly rare in U-Boot). This is considerably more complex, and it is important to keep this complexity out of driver code. This patch creates a function fdtdec_find_aliases() which returns an ordered list of node offsets for a particular compatible ID, taking account of alias nodes. Signed-off-by: Simon Glass Signed-off-by: Tom Warren --- diff --git a/include/fdtdec.h b/include/fdtdec.h index d871cdd1c1..492431c69b 100644 --- a/include/fdtdec.h +++ b/include/fdtdec.h @@ -126,3 +126,50 @@ int fdtdec_get_is_enabled(const void *blob, int node, int default_val); * if not. */ int fdtdec_check_fdt(void); + +/** + * Find the nodes for a peripheral and return a list of them in the correct + * order. This is used to enumerate all the peripherals of a certain type. + * + * To use this, optionally set up a /aliases node with alias properties for + * a peripheral. For example, for usb you could have: + * + * aliases { + * usb0 = "/ehci@c5008000"; + * usb1 = "/ehci@c5000000"; + * }; + * + * Pass "usb" as the name to this function and will return a list of two + * nodes offsets: /ehci@c5008000 and ehci@c5000000. + * + * All nodes returned will match the compatible ID, as it is assumed that + * all peripherals use the same driver. + * + * If no alias node is found, then the node list will be returned in the + * order found in the fdt. If the aliases mention a node which doesn't + * exist, then this will be ignored. If nodes are found with no aliases, + * they will be added in any order. + * + * If there is a gap in the aliases, then this function return a 0 node at + * that position. The return value will also count these gaps. + * + * This function checks node properties and will not return nodes which are + * marked disabled (status = "disabled"). + * + * @param blob FDT blob to use + * @param name Root name of alias to search for + * @param id Compatible ID to look for + * @param node_list Place to put list of found nodes + * @param maxcount Maximum number of nodes to find + * @return number of nodes found on success, FTD_ERR_... on error + */ +int fdtdec_find_aliases_for_id(const void *blob, const char *name, + enum fdt_compat_id id, int *node_list, int maxcount); + +/* + * Get the name for a compatible ID + * + * @param id Compatible ID to look for + * @return compatible string for that id + */ +const char *fdtdec_get_compatible(enum fdt_compat_id id); diff --git a/lib/fdtdec.c b/lib/fdtdec.c index 0f871638c6..55d5bdf645 100644 --- a/lib/fdtdec.c +++ b/lib/fdtdec.c @@ -35,6 +35,13 @@ DECLARE_GLOBAL_DATA_PTR; static const char * const compat_names[COMPAT_COUNT] = { }; +const char *fdtdec_get_compatible(enum fdt_compat_id id) +{ + /* We allow reading of the 'unknown' ID for testing purposes */ + assert(id >= 0 && id < COMPAT_COUNT); + return compat_names[id]; +} + /** * Look in the FDT for an alias with the given name and return its node. * @@ -132,6 +139,115 @@ int fdtdec_next_alias(const void *blob, const char *name, return err ? -FDT_ERR_NOTFOUND : node; } +/* TODO: Can we tighten this code up a little? */ +int fdtdec_find_aliases_for_id(const void *blob, const char *name, + enum fdt_compat_id id, int *node_list, int maxcount) +{ + int name_len = strlen(name); + int nodes[maxcount]; + int num_found = 0; + int offset, node; + int alias_node; + int count; + int i, j; + + /* find the alias node if present */ + alias_node = fdt_path_offset(blob, "/aliases"); + + /* + * start with nothing, and we can assume that the root node can't + * match + */ + memset(nodes, '\0', sizeof(nodes)); + + /* First find all the compatible nodes */ + for (node = count = 0; node >= 0 && count < maxcount;) { + node = fdtdec_next_compatible(blob, node, id); + if (node >= 0) + nodes[count++] = node; + } + if (node >= 0) + debug("%s: warning: maxcount exceeded with alias '%s'\n", + __func__, name); + + /* Now find all the aliases */ + memset(node_list, '\0', sizeof(*node_list) * maxcount); + + for (offset = fdt_first_property_offset(blob, alias_node); + offset > 0; + offset = fdt_next_property_offset(blob, offset)) { + const struct fdt_property *prop; + const char *path; + int number; + int found; + + node = 0; + prop = fdt_get_property_by_offset(blob, offset, NULL); + path = fdt_string(blob, fdt32_to_cpu(prop->nameoff)); + if (prop->len && 0 == strncmp(path, name, name_len)) + node = fdt_path_offset(blob, prop->data); + if (node <= 0) + continue; + + /* Get the alias number */ + number = simple_strtoul(path + name_len, NULL, 10); + if (number < 0 || number >= maxcount) { + debug("%s: warning: alias '%s' is out of range\n", + __func__, path); + continue; + } + + /* Make sure the node we found is actually in our list! */ + found = -1; + for (j = 0; j < count; j++) + if (nodes[j] == node) { + found = j; + break; + } + + if (found == -1) { + debug("%s: warning: alias '%s' points to a node " + "'%s' that is missing or is not compatible " + " with '%s'\n", __func__, path, + fdt_get_name(blob, node, NULL), + compat_names[id]); + continue; + } + + /* + * Add this node to our list in the right place, and mark + * it as done. + */ + if (fdtdec_get_is_enabled(blob, node)) { + node_list[number] = node; + if (number >= num_found) + num_found = number + 1; + } + nodes[j] = 0; + } + + /* Add any nodes not mentioned by an alias */ + for (i = j = 0; i < maxcount; i++) { + if (!node_list[i]) { + for (; j < maxcount; j++) + if (nodes[j] && + fdtdec_get_is_enabled(blob, nodes[j])) + break; + + /* Have we run out of nodes to add? */ + if (j == maxcount) + break; + + assert(!node_list[i]); + node_list[i] = nodes[j++]; + if (i >= num_found) + num_found = i + 1; + } + } + + return num_found; +} + /* * This function is a little odd in that it accesses global data. At some * point if the architecture board.c files merge this will make more sense.