Splash screen function needs splash source information
to load image and display it, splash_location provides
the necessary info, Set default_splash_location to MMC
at partition 1:1. Probe DSS for splash screen display.
Signed-off-by: Nikhil M Jain <n-jain1@ti.com>
*
*/
-#include <asm/io.h>
+#include <env.h>
#include <spl.h>
-#include <dm/uclass.h>
+#include <video.h>
+#include <splash.h>
#include <k3-ddrss.h>
#include <fdt_support.h>
+#include <asm/io.h>
#include <asm/arch/hardware.h>
#include <asm/arch/sys_proto.h>
-#include <env.h>
+#include <dm/uclass.h>
DECLARE_GLOBAL_DATA_PTR;
+#ifdef CONFIG_SPLASH_SCREEN
+static struct splash_location default_splash_locations[] = {
+ {
+ .name = "mmc",
+ .storage = SPLASH_STORAGE_MMC,
+ .flags = SPLASH_STORAGE_FS,
+ .devpart = "1:1",
+ },
+};
+
+int splash_screen_prepare(void)
+{
+ return splash_source_load(default_splash_locations,
+ ARRAY_SIZE(default_splash_locations));
+}
+#endif
+
int board_init(void)
{
return 0;