Add method to reserve video framebuffer information using blob,
received from previous stage.
Signed-off-by: Nikhil M Jain <n-jain1@ti.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
return 0;
}
+int video_reserve_from_bloblist(struct video_handoff *ho)
+{
+ gd->video_bottom = ho->fb;
+ gd->fb_base = ho->fb;
+ gd->video_top = ho->fb + ho->size;
+ debug("Reserving %luk for video using blob at: %08x\n",
+ ((unsigned long)ho->size) >> 10, (u32)ho->fb);
+
+ return 0;
+}
+
int video_fill(struct udevice *dev, u32 colour)
{
struct video_priv *priv = dev_get_uclass_priv(dev);
*/
int bmp_info(ulong addr);
+/*
+ * video_reserve_from_bloblist()- Reserve frame-buffer memory for video devices
+ * using blobs.
+ *
+ * @ho: video information passed from SPL
+ * Returns: 0 (always)
+ */
+int video_reserve_from_bloblist(struct video_handoff *ho);
+
#endif