It's realloc() 101 to avoid `foo = realloc(foo, ...);` call
due to getting a memory leak.
Actually it's not clear why realloc() has been used here.
If we shrink the array, the memcpy() overwrites it anyway
with the contents of a new array. If it becomes bigger,
same story.
Drop useless realloc() for good and thus preserve console list
in case of failed allocation.
Fixes: 16a28ef219c2 ("IOMUX: Add console multiplexing support.")
Signed-off-by: Andy Shevchenko <andriy.shevchenko@linux.intel.com>
Reviewed-by: Simon Glass <sjg@chromium.org>
return 1;
} else {
/* Works even if console_devices[console] is NULL. */
- console_devices[console] =
- (struct stdio_dev **)realloc(console_devices[console],
- cs_idx * sizeof(struct stdio_dev *));
- if (console_devices[console] == NULL) {
- free(cons_set);
- return 1;
- }
- memcpy(console_devices[console], cons_set, cs_idx *
- sizeof(struct stdio_dev *));
-
+ free(console_devices[console]);
+ console_devices[console] = cons_set;
cd_count[console] = cs_idx;
}
- free(cons_set);
return 0;
}
#endif /* CONSOLE_MUX */