--- /dev/null
+Udp framework
+
+The udp framework is build on top of network framework and is designed
+to define new protocol or new command based on udp without modifying
+the network framework.
+
+The udp framework define a function udp_loop that take as argument
+a structure udp_ops (defined in include/net/udp.h) :
+
+struct udp_ops {
+ int (*prereq)(void *data);
+ int (*start)(void *data);
+ void *data;
+};
+
+The callback prereq define if all the requirements are
+valid before running the network/udp loop.
+
+The callback start define the first step in the network/udp loop,
+and it may also be used to configure a timemout and udp handler.
+
+The pointer data is used to store private data that
+could be used by both callback.
+
+A simple example to use this framework:
+
+static struct udp_ops udp_ops = {
+ .prereq = wmp_prereq,
+ .start = wmp_start,
+ .data = NULL,
+};
+
+...
+
+err = udp_loop(&udp_ops);
enum proto_t {
BOOTP, RARP, ARP, TFTPGET, DHCP, PING, DNS, NFS, CDP, NETCONS, SNTP,
- TFTPSRV, TFTPPUT, LINKLOCAL, FASTBOOT, WOL
+ TFTPSRV, TFTPPUT, LINKLOCAL, FASTBOOT, WOL, UDP
};
extern char net_boot_file_name[1024];/* Boot File name */
--- /dev/null
+/* SPDX-License-Identifier: GPL-2.0+ */
+/*
+ * Copyright (C) 2020 Philippe Reynes <philippe.reynes@softathome.com>
+ */
+
+#ifndef __UDP
+#define __UDP
+
+/**
+ * struct udp_ops - function to handle udp packet
+ *
+ * This structure provides the function to handle udp packet in
+ * the network loop.
+ *
+ * @prereq: callback called to check the requirement
+ * @start: callback called to start the protocol/feature
+ * @data: pointer to store private data (used by prereq and start)
+ */
+struct udp_ops {
+ int (*prereq)(void *data);
+ int (*start)(void *data);
+ void *data;
+};
+
+int udp_prereq(void);
+
+int udp_start(void);
+
+/**
+ * udp_loop() - network loop for udp protocol
+ *
+ * Launch a network loop for udp protocol and use callbacks
+ * provided in parameter @ops to initialize the loop, and then
+ * to handle udp packet.
+ *
+ * @ops: udp callback
+ * @return: 0 if success, otherwise < 0 on error
+ */
+int udp_loop(struct udp_ops *ops);
+
+#endif
if NET
+config PROT_UDP
+ bool "Enable generic udp framework"
+ help
+ Enable a generic udp framework that allows defining a custom
+ handler for udp protocol.
+
config BOOTP_SEND_HOSTNAME
bool "Send hostname to DNS server"
help
obj-$(CONFIG_CMD_TFTPBOOT) += tftp.o
obj-$(CONFIG_UDP_FUNCTION_FASTBOOT) += fastboot.o
obj-$(CONFIG_CMD_WOL) += wol.o
+obj-$(CONFIG_PROT_UDP) += udp.o
# Disable this warning as it is triggered by:
# sprintf(buf, index ? "foo%d" : "foo", index)
#if defined(CONFIG_CMD_PCAP)
#include <net/pcap.h>
#endif
+#include <net/udp.h>
#if defined(CONFIG_LED_STATUS)
#include <miiphy.h>
#include <status_led.h>
break;
}
+ if (IS_ENABLED(CONFIG_PROT_UDP) && protocol == UDP)
+ udp_start();
+
break;
}
}
goto common;
#endif
+#if defined(CONFIG_PROT_UDP)
+ case UDP:
+ if (udp_prereq())
+ return 1;
+ goto common;
+#endif
+
#if defined(CONFIG_CMD_NFS)
case NFS:
#endif
return 1;
}
#if defined(CONFIG_CMD_PING) || defined(CONFIG_CMD_SNTP) || \
- defined(CONFIG_CMD_DNS)
+ defined(CONFIG_CMD_DNS) || defined(CONFIG_PROT_UDP)
common:
#endif
/* Fall through */
--- /dev/null
+// SPDX-License-Identifier: GPL-2.0+
+/*
+ * Copyright (C) 2020 Philippe Reynes <philippe.reynes@softathome.com>
+ */
+
+#include <common.h>
+#include <net.h>
+#include <net/udp.h>
+
+static struct udp_ops *udp_ops;
+
+int udp_prereq(void)
+{
+ int ret = 0;
+
+ if (udp_ops->prereq)
+ ret = udp_ops->prereq(udp_ops->data);
+
+ return ret;
+}
+
+int udp_start(void)
+{
+ return udp_ops->start(udp_ops->data);
+}
+
+int udp_loop(struct udp_ops *ops)
+{
+ int ret = -1;
+
+ if (!ops) {
+ printf("%s: ops should not be null\n", __func__);
+ goto out;
+ }
+
+ if (!ops->start) {
+ printf("%s: no start function defined\n", __func__);
+ goto out;
+ }
+
+ udp_ops = ops;
+ ret = net_loop(UDP);
+
+ out:
+ return ret;
+}