* value #defined above. This is used to check at runtime if the
* symbol values were filled in and are OK to use.
*/
-extern ulong _binman_sym_magic;
+extern unsigned long _binman_sym_magic;
/**
* DECLARE_BINMAN_MAGIC_SYM - Declare the internal magic symbol
* definitions of the symbol.
*/
#define DECLARE_BINMAN_MAGIC_SYM \
- ulong _binman_sym_magic \
+ unsigned long _binman_sym_magic \
__attribute__((aligned(4), section(".binman_sym")))
/**
* Return: 1 if binman symbol values are usable, 0 if not
*/
#define BINMAN_SYMS_OK \
- (*(ulong *)&_binman_sym_magic == BINMAN_SYM_MAGIC_VALUE)
+ (*(unsigned long *)&_binman_sym_magic == BINMAN_SYM_MAGIC_VALUE)
/**
* binman_sym() - Access a previously declared symbol
*
* This is used to get the value of a symbol. E.g.:
*
- * ulong address = binman_sym(ulong, u_boot_spl, pos);
+ * unsigned long address = binman_sym(unsigned long, u_boot_spl, pos);
*
* @_type: Type f the symbol (e.g. unsigned long)
* @entry_name: Name of the entry to look for (e.g. 'u_boot_spl')