Add console_record_isempty to check if console record buffer
contains any data.
Signed-off-by: Ion Agorria <ion@agorria.com>
Signed-off-by: Svyatoslav Ryhel <clamor95@gmail.com>
Reviewed-by: Mattijs Korpershoek <mkorpershoek@baylibre.com>
Link: https://lore.kernel.org/r/20240105072212.6615-4-clamor95@gmail.com
Signed-off-by: Mattijs Korpershoek <mkorpershoek@baylibre.com>
return membuff_avail((struct membuff *)&gd->console_out);
}
+bool console_record_isempty(void)
+{
+ return membuff_isempty((struct membuff *)&gd->console_out);
+}
+
int console_in_puts(const char *str)
{
return membuff_put((struct membuff *)&gd->console_in, str, strlen(str));
*/
int console_record_avail(void);
+/**
+ * console_record_isempty() - Returns if console output is empty
+ *
+ * Return: true if empty
+ */
+bool console_record_isempty(void);
+
/**
* console_in_puts() - Write a string to the console input buffer
*
return 0;
}
+static inline bool console_record_isempty(void)
+{
+ /* Always empty */
+ return true;
+}
+
#endif /* !CONFIG_CONSOLE_RECORD */
/**